Kult Characters

Eric David Martin (Plainclothes Cop archetype)

Characteristics

AGL19EGO11COM9EDU6PER12CON16STR15CHA10

Load Capacity: 15 kilograms
Movement: 9½ meters/5 seconds
Actions: Three actions/combat round
Initiative Bonus: +7
Damage Bonus: +4
Damage Capacity: 5/4/3
Endurance: 110

Appearance: 5′ 11″, 188 lbs.; short sandy blond hair; blue eyes; blue jeans, work shirts, motorcycle boots.

Dark Secret: Family Secret (Eric’s aunt and uncle Rebecca and Nathan Graham secretly were accomplished sorcerers who trafficed with beings beyond the Veil on a regular basis. Eric’s father Samuel was the only one in the area to be independant, primarily through his position as County Sherrif. Eric was endangered until he was able to defend himself; Samuel made sure that Eric was trained early and well.)

Skills: Rifle (Winchester) 18 Handgun (Ruger Redhawk) 18 Knife 15 Hide 15 Sneak 10 Swim 10 Shadow 10 Weapons Maneuver(Quick Draw-Pistol) 10 First Aid 10 Motor Mechanics 10 Survival 10 Night Combat 10

Advantages: Chivalry, Code of Honor, Sixth Sense
Disadvantages: Nightmares (about the death of his father), Mental Constriction (Cannot remember what happened to his father, awake), Mental Compulsion (Denies father’s death, sends mail), Rationalist
Mental Balance: ‑10

Profession: Bodyguard/assistant/companion to Dierdre O’Donnell Living Standard: 5 (Average)

Equipment: Winchester 70 XTR rifle with telescopic lens; Ruger Redhawk pistol with side holster; ammunition for both; silver-plated stainless steel Bowie knife; first aid kit; tool kit; clothing; luggage.

Notes

  • Eric was about to step into his father’s shoes as County Sheriff, after his father’s murder by the forces conjured by his uncle Nathan, when Dierdre O’Donnell intervened. She partnered with him to take down his aunt and uncle, forcing them to pay for their life of evil. Then Dierdre offered Eric the opportunity to assist her in helping others, others in the same situation as Eric. He readily agreed, partly to repay Dierdre and partly because he was strongly attracted to this forceful but attractive woman.
  • Eric’s Sixth Sense was developed early, primarily as a survival factor against the plots and threats of his aunt and uncle. His Code of Honor and Chivalry were ingrained by Eric’s father Samuel’s teaching and example; Samuel was one of the few people that Rebecca and Nathan could not influence.
  • After Eric left his small town home for good, his mind began to deny the events that drove him to leave his home. He began to deny his father was dead, to the point of frequently mailing letters and post cards back home. This denial resurfaced in his dreams, however, reminding him of reality. To compensate, he began to deny the existance of magic and sorcery, rationalizing away his experiences to date.

Dierdre and Eric travel together; she on her speaking and teaching tours and he as her bodyguard and assistant. She is currently helping him overcome his nightmares through psychology and hypnosis. She is also trying to teach him martial arts; in turn, he is training her his skills of stealth and survival.

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